ZOMGY

The Playground 
« Back to blog

More features, more video

I implemented some features last weekend. Personally, I think it wasn't as productive as the previous one. I might need to manage my (free) time better.

Here's a list of what I did (check the video):
  • Progress bar to indicate enemy spawn time.
  • New images for the button so it will change when pressed (note: programmer arts, 30 seconds graphics made by me).
  • Enemy spawn point (a prism made in one minute), enemy is spawned automatically every 10 seconds.
  • Enemy movement (enemies will actually move: run, turn around)
  • Another gun tower, so we can switch tower.
  • Area damage and effect, enemy will move slower and turn blue.

I think I will do more optimization for the rest of this week. Actually, I haven't decided yet where to go after this. I'll try put some time to do more gameplay design and GUI design next week, and see what can I come up with.

As always, input and comments are always welcome.

Loading mentions Retweet

Comments (0)

Leave a comment...

 
Got an account with one of these? Login here, or just enter your comment below.
Posterous-login    twitter